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1 / |
introduction: |
" It's very hard to avoid the theme of
control in computer art because computers are fundamentally designed to be controlling
devices." |
2 / |
the computer program
and randomness: |
" If the new element to film was time, then I think that the new element
to interactivity is the present. And it is the program that connects the present to the past." |
3 / |
the computer interface |
" It has been my experience that intuitive
interaction through an interface can only be possible if that interface is able to understand
any input of its type. " |
4 / |
memory: |
" The difference between an interactive
game and an interactive work of art is not just in the subject matter." |
5 / |
vocabulary: |
" the
medium is not just conducive to nonlinearity
but also to juxtaposition in space. "
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6 / |
choices: |
" the
Discrete decisions are dealt with by the
logical part of the mind and continuous
decisions are dealt with by feelings or the
intuitive part of the mind.."
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7 / |
control: |
" Computers are fundamentally about
control and I think they probably always
will be."
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8 / |
more control: |
" Control: Is the viewer interacting with a
character in the work or the structure of
the work in space or the structure of the
work in time?"
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9 / |
conclusion: |
" Possibly as we understand more about
communication, it will be possible to express
not a thought but a fragment of a way of
thinking and growing."
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